0.02 bugfixes
First feedback is my heart being thrown into chaos live on camera. But that just means FIX TIME
0.2.1
-I forgot to put the character on the initialize map after fixing the below. Then forgot to turn Start In Transparent back on. Do not """speedrun""" bugfixes
Hotfixes:
- Fixed bug where background doesn't appear in kitchen
- Fixed bug where going into the kitchen a second time without Azel's Ambivalence turns transparency on permanently
- Disabled Autosave after a harrowing event where the parallaxes failed upon loading. Too confused to fix
- Fixed bug where the cutscene on the second floor will constantly loop if you go to the kitchen first
- I left the debug clown in Romy's room because I thought "well I need to playtest the rooms as they exist in the game, what if I forget to change it back and transport into the debug version". So there's a debug clown in Romy's bedroom
QoL:
- Cut out observations that don't make truths; decided it's a bit of a slog to have so many when there's so few Truths
For future consideration:
- The more observations, the more the combination mechanic becomes tedious trial-and-error. Maybe colour-code observations by their category (Romy, Azel, Sarymos) so people don't have to pull an Ace Attorney Savescummer every time they get an item?
- I forgot I could add this but I thiiink more explicit instructions that Observations have to be manually combined.
Files
Get Romilli (alpha demo) (0.03)
Romilli (alpha demo) (0.03)
A loss that lasts 100 years.
Status | In development |
Author | Despair Party Works |
Genre | Visual Novel, Role Playing |
Tags | Fantasy, RPG Maker |
More posts
- 0.03 bugfixesSep 17, 2020
- Pre-mortum Post mortumSep 16, 2020
Leave a comment
Log in with itch.io to leave a comment.